System for the collection and storage of game statistics and analytics. The library supports the work in offline mode when all statistics are saved locally and sent to the servers as soon as possible. Thanks to this approach nothing will be lost. Also the system supports sending special commands and notifications to gaming customers, which can be processed in the program at your discretion.
The project is presented as a set of libraries for iOS, Android and Unity 3D. iOS part is implemented on Objective-C, Android and Java, and for Unity3D a special module is used applying iOS or Android library implementation, depending on the current platform.